Game Design & Development 2015 - 2016 Student Work

Featured Projects

3D Animation Class:
Showcase Reel

3D Animations made with Autodesk 3ds Max
GD350 3D Animation for Game Design (Spring 2016)
Jeremie Wilson, RJ Lolatte, Jonathan Boutin, Caina Wingert, Tyler Lord, Mitchell Stevens, Chris Amarello

Senior Capstone 3D Game:
Titan Maria

Open World Submarine Space Exploration 3D Game
GD426 Senior Capstone Class (Year-Long Project)
Chris Amarello, Jonathan Boutin, Donald Broderick, Rachael Eaton, Christopher Lafond, Tyler Lord, Joshua Marinaccio, Nelson Mayhew, Michael Munafo, Seth Pry, Mitchell Stevens, Joshua Vazquez

3D Game Development Class Team Project

Neon Fusion

First Person 3D Puzzle Game
GD326 3D Game Development (Spring 2016)
Rachael Eaton, Josh Rand, Jeremie Wilson, RJ Lolatte

Project Turpin

First Person Stealth 3D Game
GD326 3D Game Development (Spring 2016)
Mitchell Stevens, Jonathan Boutin, Donald Broderick

Zooluge

Multiplayer Competitive Arcade 3D Game
GD326 3D Game Development (Spring 2016)
Eric Rouleau, Tyler Lord, Seth Pry, Caina Wingert

Cymbri Labyrinth

First Person 3D Action Adventure Game
GD326 3D Game Development (Spring 2016)
Mike Poitras, Nelson Mayhew, Steve Ellis

Ajani

Third Person Puzzle Adventure Game
GD326 3D Game Development (Spring 2016)
Alexander Suffoletto, Tim Gale, Joshua Vazquez, Joshua Marinaccio, Chris Amarello

2D Game Development Class Team Project

Grim Gaia

Side Scrolling Platformer
GD325 2D Game Development (Spring 2016)
Alexander Ball, Desmond Robinson, Lorelei Basken, Treva O'Keefe, Jason Skarda

It's Not My Fault

RPG with Turn-Based Combat
GD325 2D Game Development (Spring 2016)
Vincent Pollard, Christopher Raymond, Austin Doody, Ross O'Brien

Unholy Scavenger

Side Scrolling Platformer
GD325 2D Game Development (Spring 2016)
Michael Longo, Ivan Mykhayliv

Cannibal Takeover

Arcade-style Side Scrolling Beat 'em Up
GD325 2D Game Development (Spring 2016)
Brian Manita, Nyle Peterson, Michael Miller, Anthony Milano